Completely loved the game! I had a bit of issues such as a glitch involving XP orbs (image). I would suggest a way of toning down the graphics and light effects because my 4 GB RAM potato doesn't like them at all. By the way I could help you with english to spanish translation, I am a native spanish speaker. Conclusion: Loved the game! I wish you the best for the development.
Cool game, love the aesthetics and the music. Reminds me a lot of geometry wars and I like the roguelike systems. It might just be my eyes but i would prefer the UI to be a bit bigger so I don't have to focus as much to check health etc. I would have preferred if the camera was a bit more zoomed out also as it was hard to see where enemies and collectables were. Will be coming back to play as it develops :)
Enemies turn too fast, so turn fighting, that should be a strategy to get to the tail of the enemies, does not work, and the map is a little too small to do energy fighting properly without getting stuck to the celling or losing half your health underwater. You have to rely on your abilities, however its kinda harsh when you have them on cooldown.
I started playing this game yesterday, I've learned the best strategy is to not try to chase enemies but instead let them chase you and turn around and shoot at them while flying through them, also life-steal upgrades are good for this strategy that I've found to work.
so Luftrausers with lasers and time travel super cool! i think the strongest aspect of this game for me is the time travel mechanic of the first pilot there is a ton of dept to be found here i find it really cool that you can take a very risky move that takes half your health but kills alot of enemies then rewind and let your clone do it as you escape unharmed
i feel like it's interaction with the airmine might need some looking into since you can ignore it's cooldown by reversing time and letting you clone use it, so idk if that's intentional or not
the second pilot is also fun with the dash ability and shied but i didn't find the airroll thing as useful
i would recommend going forward to try to focus on the time rewind mechanic, maybe having other pilots with variation of this ability some other twist or just giving this ability to every pilot
also had weird invincibility bug where i've lost my shield and just didn't lost health from anything, being in the water will cause like a constant damage effect
edit: forgot to mention, this game needs an infinite space, similar to Luftrausers getting stuck in the water or top of the map is fine but reaching the sides of the map is really annoying when you lose sight of the player character, id also recommend adding some more height to the world map
problems that i faced when playing the game: 1: no idea where the xp orbs are when i kill something and get away from them, any kind of arrow would be of great help 2: twice i got stuck on wave 6 where the enemies are not coming, i think it's the green guys 3: visual bugs where the xp does not thouchs me and becomes a ray of light
but it's really fun act like a boss and kill every thing with a mine or get on the enemy cluster shoting and avoid getting hit
Great visuals, but the turning towards and firing has not been very satisfying for me. Attacking feels great for sure not underwater ducking and fleeing.
fun as hell with unique movement its super difficult but when you pull something off it feels crazy, most of my gameplay is spent flying away and then doing a 360 and firing on them while im falling
OMFG, best game i´ve played on itch.io so far. i would be extremly proud if i`ve had coded this one! graphic and reflections etc. super cool looking. great effects too.
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awsome game but can you please make it so you can go fullscrean
Completely loved the game! I had a bit of issues such as a glitch involving XP orbs (image).
I would suggest a way of toning down the graphics and light effects because my 4 GB RAM potato doesn't like them at all.
By the way I could help you with english to spanish translation, I am a native spanish speaker.
Conclusion: Loved the game! I wish you the best for the development.
Very fun, but very buggy
-XP glitch that lags out the game
-Enemies not spawning
-Enemy numbers going into the negatives
-After pressing space immediately on a new run, the next time you touch the water, you will die
-Etc.
noo it crashed i had a score of 120600 now i wont get the money nooooo
Great game, could there be a port for Mac in the future?
Cool game, love the aesthetics and the music. Reminds me a lot of geometry wars and I like the roguelike systems. It might just be my eyes but i would prefer the UI to be a bit bigger so I don't have to focus as much to check health etc. I would have preferred if the camera was a bit more zoomed out also as it was hard to see where enemies and collectables were. Will be coming back to play as it develops :)
Enemies turn too fast, so turn fighting, that should be a strategy to get to the tail of the enemies, does not work, and the map is a little too small to do energy fighting properly without getting stuck to the celling or losing half your health underwater. You have to rely on your abilities, however its kinda harsh when you have them on cooldown.
I started playing this game yesterday, I've learned the best strategy is to not try to chase enemies but instead let them chase you and turn around and shoot at them while flying through them, also life-steal upgrades are good for this strategy that I've found to work.
so Luftrausers with lasers and time travel super cool!
i think the strongest aspect of this game for me is the time travel mechanic of the first pilot there is a ton of dept to be found here
i find it really cool that you can take a very risky move that takes half your health but kills alot of enemies then rewind and let your clone do it as you escape unharmed
i feel like it's interaction with the airmine might need some looking into since you can ignore it's cooldown by reversing time and letting you clone use it, so idk if that's intentional or not
the second pilot is also fun with the dash ability and shied but i didn't find the airroll thing as useful
i would recommend going forward to try to focus on the time rewind mechanic, maybe having other pilots with variation of this ability some other twist or just giving this ability to every pilot
also had weird invincibility bug where i've lost my shield and just didn't lost health from anything, being in the water will cause like a constant damage effect
edit: forgot to mention, this game needs an infinite space, similar to Luftrausers getting stuck in the water or top of the map is fine but reaching the sides of the map is really annoying when you lose sight of the player character, id also recommend adding some more height to the world map
problems that i faced when playing the game:
1: no idea where the xp orbs are when i kill something and get away from them, any kind of arrow would be of great help
2: twice i got stuck on wave 6 where the enemies are not coming, i think it's the green guys
3: visual bugs where the xp does not thouchs me and becomes a ray of light
but it's really fun act like a boss and kill every thing with a mine or get on the enemy cluster shoting and avoid getting hit
at some point you just dont see them, you know they're everywhere.
Should explain what i said, pretty much just keep shooting, the lasers keep flickering, its like it was meant to give one an epileptic seisure.
*UPDATE*
Final score:
Couldve gone higher, but this laptop wont survive much longer.
amazing work !
Will it be on macOS? I really hope so. This game is Awesome!
Great visuals, but the turning towards and firing has not been very satisfying for me. Attacking feels great for sure not underwater ducking and fleeing.
fun as hell with unique movement its super difficult but when you pull something off it feels crazy, most of my gameplay is spent flying away and then doing a 360 and firing on them while im falling
OMFG, best game i´ve played on itch.io so far. i would be extremly proud if i`ve had coded this one!
graphic and reflections etc. super cool looking. great effects too.
Fantastic demo! I recorded my playtest for you here: